Timeframe: April 2022 - May 2022
Technology Used: Python (Tkinter)
Link:
GithubThis was a term project I worked on for the course 15-112 - Fundamentals of Programming and Computer Science at Carnegie Mellon University in the Spring 2022 semester. Using the Tkinter graphics library and graph-based algorithms (namely Cellular Automata, Prim's Algorithm, and Breadth First Search), this project is a game where the player must collect treasures and defend themselves from enemies in a cave with the help of moles they find in the cave, similar to Nintendo's Pikmin series of games.
I would like to give my greatest thanks to my T.A. mentor Kian Nassre for his guidance.